This class, What the Heck is a 3D Printer 101, is the first in a three-part series on how to use 3D printers and the nature of 3D-printed things.
Through presentation, discussion, and demonstration, this class covers
- information about the printing process--how to acquire things, how to slice things, how to print things, how to finish things, and how to utilize things,
- an overview of the technology's history,
- the philosophies and legal issues related to 3D printing and files (for information, not as legal advice), and advice for safety and sanity,
- and the concept of 3D printing, the types of 3D printers.
At the end of the class, participants will understand the fundamentals of 3D printing and be ready for the hands-on courses in 3D printing, What the Heck is a 3D Printer 102 and What the Heck is a 3D Printer 103.
Intermediate computer literacy, including general familiarity with computer interfaces and how to move files across programs
- Bring a Windows-formatted jump drive. All other needed materials and tools are provided.
- Optional Materials: If you have your own laptops and/or 3D printers, you're welcome to bring them.
18 and older, or 16-17 with a parent or guardian present
About the facilitator:
Reese Luckie has over 10 years of experience running a sole proprietorship business in home electronics and computer repair, and he has training in graphic design, marketing, and digital media. He helped set up the electronics room at Cruces Creatives and calibrated the makerspace's 3D printers.